Yesterday I found myself on the front page of Penny Arcade. This interview with Ben was done at the GDC, shortly before I decided to draw my thoughts together and then speak about the events in more detail for my GDC Microtalk, the full text of which I’ve posted on my Gamasutra blog.

Earlier that day, I also did a preview with Destructoid. It took a while to get posted, but it’s a really great (non-spoilerish) writeup. Jordan wrote more about the feelings of playing the game, rather than talking about anything within the game itself, which is probably more meaningful in some ways.

I also did a 20 minute video interview with Design3 which has now been posted online. The following is a preview of the interview that they put on YouTube, but if you want to see the full thing, head over to their site.

Once again, the next public showing is PAX East next week, at booth 770. Oh, and if you’re in Austin, you can play the game slightly earlier this weekend at the next Juegos Rancheros meetup. If you’re not, you can still look at this rad poster they made for it:

See some of you at either!

  One Response to “More GDC aftermath”

  1. You’re not only a good, fresh game developer. You’re also a very focused interviewee. :)
    Can’t wait to see more and to finally play the game!
    If you started doing pre-orders, i think people would definitely pay for the game already. I loved the demo and it just clicked with me so I would plop money down for the full game.

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