Antichamber is now the 7th game to be backed by the Indie Fund. I’m committed to releasing a very high quality game, which has taken longer than anticipated, so I needed some additional help to get through to the end and ensure that the game would receive the time and energy it deserved.
In addition, 16 independent studios have banded together to take over a piece of AAA sized land at PAX East, which we somewhat appropriately named the Indie Megabooth. Trailer below!
If you’re at PAX East, come find me at booth 770, where I’ll be with the latest build of the game. I’m also speaking on Friday with some other Megabooth participants, in “Indie Game Development: A Day in the Life – Part 1” and on Saturday with some other IGF games, in “Road to the Independent Games Festival“. Come say hi!