Yesterday, I launched a new teaser for Antichamber, and then proceeded to watch it spread around the internet. I’d say the response was pretty great. Here’s a few snippets from around the place.

Kotaku – Antichamber will confuse your brain

Rock Paper Shotgun - Antichamber, your approach to physics is erratic and haphazard

Joystiq – Antichamber is a nightmare to describe on paper

Machinima - “MC Escher-Like MindFuck.” How does that not sound awesome?

BoingBoing – Antichamber already defies description

The Verge – Mind-altering Antichamber

IndieGames - It’s an incredibly stylish and atmospheric first person puzzler

IGN – Where FPS standards go to die

IndieGameMag – Wear a tin foil hat for this one, just in case your brain starts to seep through your skull

Gamespy – It shatters both its own rules and your brittle, brittle synapses

Hookshot – It’s a psychological Portal. Into your own head

I also scored retweets from Notch, Peter Serafinowicz and Cliff Bleszinski, to name a few.

If you’re making your way to GDC next week, come check out the game on the IGF pavilion, where it’s nominated for its second year in a row, this time for Technical Excellence.

Alternatively, if you’re making your way to PAX East in April, you can also get your hands on it then.

 

 

So obviously I’m pretty terrible at updating the blog when I’m inundated with other work (like finishing Antichamber!). Since PAX I was nominated in IndieCade for Best Design, which has already come and gone. I’m currently nominated in the Independent Games Festival again, this time for  Technical Excellence.

If you really want to be up to date with information on the game, follow either @Antichamber on Twitter for game only news, @demruth on Twitter for day by day updates etc. or go Like the Antichamber Facebook page. I really use those things far more regularly, and tend to only write long blog posts when I actually have something to say.

The game will next be exhibited at the Game Developers Conference in San Francisco at the IGF Pavilion. I will also be speaking at the Independent Games Summit there as well. The game will also be playable at PAX East, though there’s not much news about that yet.

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